White horde is rioting. Black is leaving pawn guard with strong army behind. Capture it all to win the opponent!
It’s game mode with differently completed armies and asymmetric position which depends on pieces which are used. It’s unique mode because both players know their side earlier. It’s available for beginners with pawn-like pieces and for middle and pro players with pawn-like and substantive pieces.
Game order:[]
Lobby:[]
- Player (every player can do it) creates a game, in its settings player chooses time control (2:0, 2:1, 3:0, 3:2, 4:0, 4:2, 5:0, 5:3, 6:0 or 7:0; as in all 2-players modes), turns on/off the option of En-Passant (capturing the pawn(-like piece) which’s moved 2 spaces in the same way as it would be captured if it’s moved just 1 space; this move is legal in FIDE chess but only just after this 2-square step) and sets price limit to all black's substantive pieces (28-56).
- Or player can join the game created by other player.
Start:[]
- Side of each player is defined before the game.
- Default setups are above, they depend on which black’s pieces (cheap or strong) mainly fulfill the back rank. If there are more strong pieces, white has 4 rows of pawn-like pieces, if more weak pieces — 3 rows. Toggling level of white rows’ number is 34 pawnpoints on black’s back rank.
- White can place not-pawns instead of pawns (maximum is 8 not-pawns, 6 of one type, on the board), black can place not-pawns (maximum is 4, 2 of one type) and choose substantive pieces (freely, but following the limits in settings). Both players get extra 20 seconds to do this.
- Players with Supers (super abilities) on chosen pieces get extra 20 seconds to give Supers to certain pieces.
- Players get extra time in seconds (number depends on time control) to do their first move.
Playing:[]
- Pawn-like pieces can make double step from 1st, 2nd (white) and 7th (black) ranks.
- They promote on 8th (white) and 1st (black) ranks. They promote to substantive pieces which are unlocked by player; if white hasn’t any unlocked substantive piece, he promotes his/her pawn-like piece to its special form which moves in all directions but doesn’t make en-passant capture or double step.
- If 2 opposite substantive pieces are left on the board, there is the rule when each piece cannot move to the square where it already was (except for capturing).
Object of the game:[]
Player wins if:
- all opponent’s pieces are captured.
- opponent’s time is over.
Draw occurs if:
- it’s stalemate (player to move can’t do it).
- players’ pieces cannot meet each other.
- 64 moves without progress (capture or promotion).
Notes:[]
If player captures promoted form of pawn-like, he/she gains one more pawnpoint (pro-Pawn costs 2 while pro-Warrior costs 3).